League of Gods (3D封神榜, Koan Hui & Vernie Yeung , 2016)

league of godsOften, people will try to convince of the merits of something or other by considerably over compensating for its faults. Therefore when you see a movie marketed as the X-ian version of X, starring just about everyone and with a budget bigger than the GDP of a small nation you should learn to be wary rather than impressed. If you’ve followed this very sage advice, you will fare better than this reviewer and not find yourself parked in front of a cinema screen for two hours of non-sensical European fantasy influenced epic adventure such as is League of Gods (3D封神榜, 3D Fēng Shén Bǎng).

Based on a classic Chinese text – the Ming Dynasty epic Investiture of the Gods by Xu Zhonglin, League of Gods begins with its despotic monarch, King Zhou (Tony Leung Ka-fei) and the story of how it was he came to lose his soul to Black Dragon and fall under spell of the nine-tailed fox, Daji (an underused Fan Bingbing). The couple have kidnapped Wizard Jiang (Jet Li), who may have been the only one with the knowledge to end their demonic rule – if it weren’t for the fact he’s subject to an anti-ageing curse and keeps regressing each time he uses his powers. Nevertheless, a group of warriors from Xiqi attempt to rescue Jiang and a group of orphan children who are also being held prisoner though their partial success leads them to undertake a new mission to find the Sword of Light which may finally help them to cut through the darkness and restore their kingdom to glory.

The primary bearer of this quest is Lei (Jacky Heung) who is second heir to the Wing Kingdom though also an embarrassment to his father because unlike his countrymen, he’s never been able to find his wings and fly like the rest of his brethren. Jiang entrusts him with three bags to help on his journey, one of which contains “magic grass” (ahem!) which is basically a healthier version of Clippy, the second a CGI baby version of once ruthless warrior, Naza, and the third a baby Merman who had his spine removed by Naza to stop him growing up and just wants to go home. Lei runs into automaton spy and tragic love interest Blue Butterfly (Angelababy) who does at least lend a degree of pathos to the proceedings and Louis Koo also turns up riding a giant panther, which is quite a ride, it has to be said.

The biggest problem facing League of Gods is one common to every fantasy film – that is, constructing a fantastical world which is still 100% internally consistent and completely believable throughout. League of Gods throws so much information out so quickly that it’s impossible to keep a handle on everything that’s going on, let alone try to work out how all of these various warring kingdoms fit together. There is a lot of story to go around, and directors Koan Hui and Vernie Yeung have recruited a host of China’s biggest stars to help tell it. This obviously means that some stars are appearing for mere minutes with barely anything to do save show their face, making an already bloated premise overloaded beyond any sustainable level.

Narrative excitement has largely been sidelined in favour of visual flair but League of Gods is constantly let down by poor quality CGI some of which might look more at home in a late ‘90s video game. League of Gods operates as a kind of hybrid movie, mixing heavy CGI animation with live action actors but can’t decide just how po-faced it really wants to be. Lei is accompanied on his quest by a fearsome warrior, Naza, apparently an arrogant and dangerous criminal who has been imprisoned in the body of a toddler. This CGI baby grins, burps, farts, and high kicks his way out of trouble in a decidedly bizarre fashion with his grown up language offered from a cute baby face. Naza is countered by his sometime enemy – an adorable Merman baby who just misses his dad but seems to have no other purpose so it’s a mystery why Jiang gave Lei this particular bag. Magic Grass is obviously an advisory figure, but is an apt way to try and explain what’s going on.

League of Gods moves from set piece to set piece with some muddled character development along the way as Lei finds love and develops his wings but never makes any kind of attempt at unifying its disparate plot strands. Squandering the talents of its extremely high level of A-list stars, League of Gods relies of campy fun to get by but is far too serious to make the most of its over the top potential. Disappointingly, after it’s intense build up League of Gods refuses to stage its finale – ending on a cliff hanger which is heralded by the most ridiculous evil laugh offered by a despot clutching a baby which is actually the regressed form of his rival and a formerly powerful wizard. It sounds good, but it isn’t. Read the small print, sign with caution.


US release trailer (English subtitles)

The Hobbit: An Unexpected Journey

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There’s no denying Peter Jackson’s return to Middle Earth has had its fair share of problems. Indeed, Jackson himself did not intend to direct, but following the high profile departure of (the extraordinary) Guillermo Del Toro reportedly unwilling to waste his talent waiting for the project to finally get going Jackson took up the reigns again. The Hobbit though is not Lord of the Rings and its now de facto position as a movie prequel is an awkward one. A comparatively slim volume aimed at a younger audience it obviously lacks the epic nature and imposing grandeur of the trilogy; it’s whimsical, playful even with its bumbling hobbit and perpetually singing dwarves where LOTR is heavy and melancholic – a world in danger of collapse. Jackson has, however, made the incongruous decision that The Hobbit will also be a trilogy of films and so has bulked out the Hobbit’s more meagre storyline with supplementary material which often foreshadows its bleaker successor. This first instalment, The Hobbit: An Unexpected Journey, alone runs to a whopping 169 minutes. Can such small and comparatively simple book really fill almost nine hours of screen time?

On the basis of part one, the answer has to be almost certainly not. Of the many things that could be said of An Unexpected Journey, the least disputable is that it’s too long. It isn’t just a little bit too long either, to paraphrase (if you’ll forgive me) – it feels thin, like butter scraped over too much bread. There are obvious set pieces and then there are the great gaping gaps between them. The pace is undoubtedly slow with occasional dead stretches which only seem to exist only to offer some clumsily delivered exposition more relevant to the opus as a whole rather than the film, or even films, themselves.

However, the parts that are good are very good. The encounter with the trolls is every bit as frightening as it seemed in childhood while the escape from the orcs and stone giants are undoubtedly exciting; the stand out scene though is of course the ‘first’ encounter with Gollum. Technology has moved on significantly even since LOTR was completed and Andy Serkis’ motion captured/CGI rendered Gollum is ever more convincing. The interplay between Freeman and Serkis sparkles along with a real sense of danger interspersed with wit.

When it comes to the film as a whole the unevenness of the tone is not so well managed. There’s still a kind of childlike simplicity to the telling of the tale – the dwarfs are kind of idiots, constantly messing everything up and falling into certain death situations only for Gandalf to show up at the last minute and and do something flashy with his wand to sort it all out for them. Despite this, and you’ll forgive me the slight spoiler, they all seem to inconceivably survive completely intact like some kind of invincible cartoon character. Yet we have this tone of seriousness and melancholy which seems to have one eye on later events – yes it’s funny now but everything’s going to go bad in sixty years time so you’d better not laugh too much. Ultimately it can’t quite decide what it wants to be  – whimsical farce about a group of displaced people trying to get home or weighty precursor to a dark tale that tries to prove that the seeds of the present are sown in the past. Jackson’s (understandable) attempts to tie The Hobbit more closely with the celebrated trilogy in terms of sensibility only serve to undermine the the original tales biggest selling point – its lighthearted questing.

There is, of course, the question of the technical sides of this film – the decision to film in 48fps 3D. There have been varying opinions as regards how well this has worked for this particular film and how it might work in general but, having seen an HFR 3D presentation the overriding impression was something like that of watching a Hallmark Movie. Suddenly everything looks cheap or artificial, a higher frame rate might more accurately represent reality but is reality what we really want from cinema? For extreme close ups and shallow static shots it seems to work very well, but anything with extensive background action ends up looking curiously amateurish. Perhaps some will prefer a harsher, less cinematic aesthetic that more closely resembles TV but audience members more accustomed to a traditional film look will likely find The Hobbit, at least, visually less palatable. It would be wrong to write off 48fps filming on the basis of how it’s been used in one film (and it isn’t as if other filmmakers haven’t experimented with frame rates before) but hopefully this experimentation is something that can be learned from and, perhaps, improved in years to come.

The Hobbit: An Unexpected Journey is, therefore, something of a disappointment. It isn’t a bad film but neither is it the film many people were looking forward to. Bloated and confused it falls between two stools attempting to stay true to both its literary roots and cinematic brethren. Hopefully the next two instalments will have a little more to offer us.