Angel’s Egg (天使のたまご, Mamoru Oshii, 1985)

How do you go on living in a ruined world? In Mamoru Oshii’s surrealist animation Angel’s Egg (天使のたまご, Tenshi no Tamago), a solitary young girl and a nihilistic soldier find themselves on opposite sides of an ideological divide one living by faith alone and the other needing proof yet in his own way seeking signs of salvation. “You have to break an egg if you are to know what is inside” the soldier tells the girl, yet the girl knows that to break the egg open is to forever destroy what it represents however fragile or illusionary that may be. 

In a distant time, a vast ship lands in a desert on an apparently ravaged world. Meanwhile, a little girl cradles a large egg, often placing it under her dress appearing as if she were pregnant. While roaming the land, perhaps in search of something, she encounters a young man in a military uniform who carries a weapon in the shape of a cross. The pair begin travelling together, but it soon becomes clear that they are ideologically opposed. The soldier cannot understand why the girl continues to protect the egg without knowing what, if anything, it contains while she cannot understand his need to know or why the simple act of faith in its potential is not enough for him. 

The egg seems to represent something like hope for the rebirth of a world humanity may have already have ruined. Both the soldier and the girl talk of a giant egg nestled in a tree that contains a kind of saviour bird who will herald the world’s recovery. The soldier quotes at length from The Bible and in particular the story of the flood, implying that they are in a sense still waiting for the return of the dove but while the girl feels a need to protect the egg, convinced that it may one day hatch, the soldier barely believes anymore in the bird’s existence. When he strikes, it is as much to crush hope as it is to verify it because this hope is painful to him and his life is easier without it. The soldier is a representative of a wandering people, feeling himself abandoned and no longer knowing who he is or where he has come from, yet clinging to a vague memory of potential salvation in the image of a bird in a tree he cannot be certain was not part of a dream. 

The pair find first the image of a tree, but to our eyes is looks almost like a circuit board hinting a technological advance that may have been lost. The fact that it’s a fossilised skeleton of a bird that they later come across may perhaps suggest that hope is now extinct and the egg merely an empty shell that represents only false promise and delusion. But even if that were the case, it’s a delusion that allows the girl to go on living, incubating a better future in the hope of the rebirth the bird would bring with it in the restoration of the natural world. 

“Keep precious things inside you or you will lose them” the soldier claims, in a way reminding the girl that it is not the material object of the egg which she needs to guard but what it represents. The soldier’s nihilistic despair is in a sense echoed in authoritarianism which he serves and which the girl’s faith undermines. The ship’s exterior is peopled with statues which later seem to represent those in prayer, the girl later among them fossilised like the bird as symbol of a failed salvation. But then, connecting with another self, the girl births new hope for the future, fresh eggs awaiting other hands and bodies to keep them warm in the belief that they may one day hatch. 

Working closely with artist Yoshitaka Amano, the world that Oshii conjures is one of complete despair in which there is only pain and loneliness. Perhaps the girl is no different than the fishermen chasing shadowy ghosts of whales as they float through the air in what appear to be the streets of a 19th century European city. A surrealist tone poem, Angel’s Egg is defiantly obscure in its ontological questioning yet in the end may suggest that hope’s survival is in its own way a kind of salvation. 


Angel’s Egg screens at Japan Society New York on Oct. 14 as part of the Monthly Anime series.

Trailer (English subtitles)

Garm Wars: The Last Druid (Mamoru Oshii, 2014)

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Could get behind a god who looked like this.

Review of Mamoru Oshii’s latest attempt at live action filmmaking, Garm Wars: The Last Druid – First Published by UK Anime Network.


Mamoru Oshii is a giant of anime history – this is not in dispute. His work on the original Ghost in the Shell alone has made him something of a legend in the world of animation, however, his adventures in the live action realm have fared nowhere near as well. Garm Wars: The Last Druid attempts to mitigate this by blending the extremely beautiful animation techniques of Production I.G with a more conventional live action setting.

A sort of fantasy/cyber punk hybrid, Garm Wars takes place on a planet much like our own which was once cared for by a now departed god and has since descended into internecine warfare between the three remaining tribes of its original eight. We follow fighter pilot Khara who actually dies right away but is quickly “reborn” through downloading into a new clone body to become Khara 23. She links up with some kind of priest, Wydd (played by Lance Henrikson), who is travelling with a Druid (long thought to be extinct) and a holy deity, the Gula, who is (you guessed it) a basset hound. Later, this slightly less than merry band picks up the mercenary Stellig who ends up warming to Khara’s rebellious charms.

To be honest, you’ll get the most out of Garm Wars if you just ignore the entirety of the dialogue and listen to the visuals alone. Full of the most generic full on fantasy jargon, it’s extremely difficult to follow all of the different ideas and symbolic layers which attempt to construct Garm Wars’ post-apocalyptic landscape and all but those who particularly love over the top fantasy language will find themselves cringing at its lack of finesse. Oshii has been developing Garm Wars since the ‘90s and it may be the case that The Last Druid is simply one of its many chapters, just not the first, but the viewer is perpetually left feeling slightly lost with the wealth of disjointed information which is imparted mostly via straightforward exposition.

In essence, what Oshii has tried to do is to create a live action anime. It does beg the question as to why he thought this was necessary at all if he could have just made this more satisfactorily in animated form, but almost everything in the film that is not actually alive or attached to something alive is constructed through CG animation. Production I.G’s work here is often impressive even given their generally high level of quality but sits uncomfortably with the presence of the real live actors.

Oshii also opts for a highly stylised approach in which the actors are reciting their lines in a very deliberate manner. It would be easy to criticise their performances in this regard but, as all are adhering to the same style, it seems to be a deliberate choice perhaps meant to evoke a more classical, theatrical feeling. Unfortunately, this acts as another alienating technique which, along with the heavy CGI intrusion, makes it difficult to key in to either the characters or the story.

Garm Wars’ biggest weakness is that it plays like a string of video game cut scenes in which someone has inexplicably decided to skip the actual gameplay. Undoubtedly full of often beautiful and striking imagery, the central narrative never really kicks in offering a feast for the eyes but an unsatisfying smorgasbord of ideas for the mind. Garm Wars will most likely play best to longtime fans of Oshii who will be best placed to recognise his recurrent themes and the concerns which run through the entirety of his work, but for those less well versed in the director’s oeuvre, Garm Wars will most likely prove a frustrating, if intermittently entertaining, experience.


Garm Wars: The Last Druid is released on blu-ray and DVD in the UK by Manga Entertainment on 14th March 2016 and is available on DVD in the US from Arc Entertainment.

http://www.youtube.com/watch?v=LmqLB91siIo