THE FIRST SLAM DUNK (Takehiko Inoue, 2022)

Takehiko Inoue’s basketball-themed manga Slam Dunk is a ‘90s landmark that also spawned a hugely popular TV anime adaptation. A few attempts had been made over the years to produce a feature-length film, but Inoue had turned them all down until, that is, the production team were able to come up a unique look that matched the author’s vision and truly made it seem as if the characters were “alive”. Finally impressed, Inoue then agreed to script and direct the anime himself even going so far as to retouch scenes in both 3DCG and 2D to ensure they fulfilled his high expectations. 

Titled The First Slam Dunk, the film takes place entirely over a single game but switches its focus from the protagonist of the manga, red-haired former delinquent Sakuragi (Subaru Kimura), to “Speedster” Ryota Miyagi who makes up for his short stature with nimble manoeuvres. Inoue cuts between the championship match with rivals Sanno and the players’ private lives as they battle their demons and insecurities on the court and off. 

Originally from Okinawa, Ryota lost his father and brother in quick succession. Sota had been something of a mentor figure, getting him into basketball and encouraging him to keep playing even if others said there was no point because he was simply too small. When Sota chose to cut their practice short to go fishing with some friends, Ryota was of course upset and angry saying a few things he came to regret when Sota was lost at sea and never came back. “Cocky” as someone later describes him, Ryota uses bravado to mask his insecurity and struggles to redefine his relationships with his grief-stricken mother and younger sister while also competing with the shadow of his absent brother whose number he continues to wear even after moving to the mainland and joining a new high school team, Shohoku. 

As he later says, basketball was a means of dealing with his grief though it was difficult for his mother to support him because its associations with Sota. Showcasing the stories not otherwise told in the manga, Inoue taps into an adolescent sense of existential crisis and individual anxiety as filtered through the basketball game in which, as their quietly supportive middle-aged coach tells them, it’s only over when you decide to give up. Meanwhile, the guys from Sanno are experiencing something similar and most particularly Ryota’s opposing number, Kawata, even if the team is also given an edge of uncanny invincibility in the sometimes suspicious aura of their coach. 

Only by facing their individual anxieties can the guys begin to play a full role on the team, each of them as the coach says bringing their own unique talents and learning to play to each other’s strengths. In the end it comes down to willpower and self belief, continuing to play even when victory seems impossible and pressing for the final slam dunk even as the seconds tick down to zero. Inoue captures a real sense of tension in the game scenes, the dynamism of the 3DCG and the use of motion capture paying off along with some innovative creative decisions that really allow the game to come “alive” in the way Inoue seems to have envisioned with victory hardly assured as the guys go all out utilising not only their physicality but strategy and psychology in trying to claw their way back from 20 points behind with time fast running out. 

Very different stylistically from the average anime sports movie and particularly one following a previous TV adaptation, Inoue displays a truly remarkable sense of cinematic composition while he largely steers away from the kind of high school cliches common to the genre concentrating instead on strong characterisation and an otherwise poignant story of learning to live with grief as Ryota begins to become his own man while honouring his brother’s legacy. Often dazzling in its dexterity, Inoue’s directorial debut excels both on the court and off finding the small moments of doubt and confusion among each of its heroes and witnessing them achieve a psychological slam dunk that allows them to keep moving forward despite their fears and anxieties in refusing to give up even when it might seem hopeless. 


THE FIRST SLAM DUNK screens July 26 as the opening night gala of this year’s JAPAN CUTS and opens in cinemas in the US & Canada July 28 courtesy of GKIDS.