Cruel Gun Story (拳銃残酷物語, Takumi Furukawa, 1964)

cruel-gun-story-poster.jpgIn the history of Japanese noir, the name Haruhiko Oyabu looms large. Oyabu’s gritty, pulp infused tales of tough guy heroes found their clearest expression in the hardline ‘70s with Toru Murakawa’s unique brand of macho action as seen in Resurrection of the Golden Wolf or The Beast Must Die, but a decade earlier they were also finding fertile ground in Nikkatsu’s harder B-movie noir. Based on a novel by Oyabu, Cruel Gun Story (拳銃残酷物語, Kenju Zankoku Monogatari) seems to owe more than a little to Kubrick’s The Killing in its crime never pays tale of honest crooks undercut by their unscrupulous comrades but the central message is that the gun is a cruel master and those living under its control will pay a heavy price.

Togawa (Jo Shishido) has just been (unexpectedly) given early release from a prison sentence incurred when he took revenge on the truck driver who knocked down his little sister (Chieko Matsubara) and confined her to a wheelchair for the rest of her life. Middle rank gangster Ito – formerly a crooked lawyer with a pencil mustache a supercilious air, has a job for him the gang thinks only he can do. The payout is 120 million yen – not to be sniffed at, but Togawa has reasons to be suspicious. He takes some convincing but finally relents when he finds out an old and trusted friend, Shirai (Yuji Kodaka), has already agreed. The gang have another three guys lined up but Togawa rules the third one out when he tests him and confirms he’s an untrustworthy blabbermouth. The other two are a former boxer with mild brain damage whose girlfriend has just left him, and an unscrupulous but clever chancer named Teramoto (Kojiro Kusanagi).

Following the general pattern, Furukawa walks us through the heist as it’s supposed to go if everything goes to plan complete with a 3D diagram and plastic toy cars but, of course, not everything goes to plan. The job is to steal the ticket money from the Japan Derby (much like the race course robbery in The Killing). The gang will set up fake road signs and station a “policeman” to divert the armoured car onto a small country lane where they will kill the police motorcycle escort, get rid of the guards, and load the truck onto a bigger lorry that they will then take to a disused US airbase they’ll use as their lair.

Disused American airbase could easily apply to the entirety of the surrounding area. Jets fly ominously overhead while the world Togawa and his guys inhabit is one of noirish jazz bars filled with foreigners, grimy boxing clubs, signs in English and the relics of destruction everywhere. This is a place for those who’ve already fallen through the cracks, even the gangsters are only really small fry – not yakuza but hoodlums ripped straight from the Edward G. Robinson playbook. This giant heist is the most audacious in living memory, pulling it off would be the finest achievement any of them would ever make, taking them out of their dead end environments and catapulting them into the criminal high life.

Togawa knows there’s something not right about this – he almost turns it down because he wants to be around to take care of his sister, but he also wants the money to pay for an operation he hopes will restore her mobility to assuage his guilt over having sent her out on the fateful day she was injured. Rie now lives in the care of kindly nuns and is a goodhearted, religious woman hoping for her big brother’s reformation. Togawa and his sister are also victims of war having lost their parents during the evacuation from Manchuria and have been essentially on their own ever since. Rie has become a living symbol of Togawa’s failures – his inability to protect her, to keep them both safe and together, and to free them of the ruined post-war landscape within which they both remain trapped. Rie pins her hopes on God, but Togawa says to hell with that – where has He been so far?

Having pinned his hopes on the gun, Togawa intends this to be the heist to end all heists. After this, he’ll be free to give his sister the life she deserves away from crime and the rundown town strewn with mementos of a distant, dethroned occupying power. The gun, however, is a divisive weapon and engenders nothing but mistrust among men. Resentful of Togawa’s solid friendships, the other guys turn on him as do his shady employers sending Togawa even further along the dark path to moral ruination than he already was. All that’s waiting for Togawa is a hollow victory and the intense disappointment of those whose faith in him was ultimately misplaced.


Detective Bureau 2-3: Go to Hell Bastards! (探偵事務所23 くたばれ悪党ども, Seijun Suzuki, 1963)

detective-bureau-2-3Before Seijun Suzuki pushed his luck too far with the genre classic Branded to Kill, he bided his time adding his own particular brand of zany absurdism to Nikkatsu’s standard cool guy fights crooks and gets girl formula. Detective Bureau 2-3: Go to Hell Bastards! (探偵事務所23 くたばれ悪党ども, Tantei Jimusho 23: Kutabare Akutodomo) is just one of these efforts. Made around the time of Suzuki’s major turning points such as the similarly named The Bastard, and relatively better known Youth of the Beast, the film follows Nikkatsu’s standard pattern but allows frequent Suzuki leading man and Nikkatsu A-lister Joe Shishido to swan about the place in grand style, effortlessly manipulating everything and everyone to come out on top once again. Filled with snappy dialogue and painted with an irony filled noirish aesthetic, Detective Bureau 2-3 does not care about its plot, and wants you to know you shouldn’t either.

The action kicks off when a low level yakuza, Manabe (Tamio Kawachi), is captured by the police following a bloody turf battle. Manabe isn’t talking, the police can’t hold him much longer, and a bunch of gangsters from all factions are already waiting outside to eliminate him as soon as he’s released. Enter Tajima (Jo Shishido) – private detective and head of Detective Bureau 2-3. Managing to convince his “buddies” in the regular police that he’s exactly the right guy to sort all of this out, Tajima constructs an undercover ID, stages a daring rescue of Manabe, and worms his way into his gang to find out what’s going down in yakuza land. Whilst there he begins romancing the boss’ cold hearted girl and attempting to find out the whereabouts of a cache of stolen weaponry before getting all of the bad guys together in one place so the police can arrest them with maximum efficiency.

Even more so than Suzuki’s other films from the period, Detective Bureau 2-3 moves like a rocket with barely anytime to follow the plot even if there was one. Tajima is like some cartoon hero, half Lupin III and half Top Cat, always landing on his feet or speeding away from danger in a swanky sports car. Even when trapped (along with his love interest) inside a burning basement with no means of escape, he comes up with an ingenious solution to get the all important evidence out there in the hope that his police buddies will come and rescue him. Tajima is the guy you can always rely on to get you out of a fix, even if it gets you into an even bigger fix.

Unexpectedly, Detective Bureau 2-3 also has a mild Christmas theme as the seedy dive bar Tajima and the crooks hang out in attempts to get into the festive spirit. This is a world of gamblers and showgirls where the glamour of the smokescreen underworld undercuts the less savoury aspects the men who people it. Suzuki gives us a fair number of cabaret numbers set against the Christmassy decorations and creates an awkward situation for Tajima as his on and off cabaret star girlfriend threatens to blow his cover, even dragging him up on stage for a pointed duet about useless boyfriends who never keep their promises. Actually that all kind of works for him too because it annoys the boss’ girl, who is definitely starting to at least develop complicated feelings towards him. Trapped with her cruel yet supposedly impotent gang boss boyfriend-cum-jailer, she’s about eight different kinds of frustrated and has been waiting for someone like Tajima to come and set her free (in about eight different ways), so all of this is really going very well for him.

Detective Bureau 2-3: Go to Hell Bastards! is just as zany and frenetic as the title suggests, moving from one bizarre action set piece to another filled with exploding coke bottles and weaponised cement trucks all while Shishido grins wildly and poses in his sharp suit and trench coat. Inconsequential, yes, but Detective Bureau 2-3 never claims to be anything other than cartoonish fun as Shishido and co offer up a series of wacky one liners and breeze through the action with an effortless kind of glee. Filled with Suzuki’s visual flair, Detective Bureau 2-3 is among his lesser efforts but is undeniably good fun and another colourful outing for the increasingly cool Shishido.


Original trailer (no subtitles)