Detective Bureau 2-3: Go to Hell Bastards! (探偵事務所23 くたばれ悪党ども, Seijun Suzuki, 1963)

detective-bureau-2-3Before Seijun Suzuki pushed his luck too far with the genre classic Branded to Kill, he bided his time adding his own particular brand of zany absurdism to Nikkatsu’s standard cool guy fights crooks and gets girl formula. Detective Bureau 2-3: Go to Hell Bastards! (探偵事務所23 くたばれ悪党ども, Tantei Jimusho 23: Kutabare Akutodomo) is just one of these efforts. Made around the time of Suzuki’s major turning points such as the similarly named The Bastard, and relatively better known Youth of the Beast, the film follows Nikkatsu’s standard pattern but allows frequent Suzuki leading man and Nikkatsu A-lister Joe Shishido to swan about the place in grand style, effortlessly manipulating everything and everyone to come out on top once again. Filled with snappy dialogue and painted with an irony filled noirish aesthetic, Detective Bureau 2-3 does not care about its plot, and wants you to know you shouldn’t either.

The action kicks off when a low level yakuza, Manabe (Tamio Kawachi), is captured by the police following a bloody turf battle. Manabe isn’t talking, the police can’t hold him much longer, and a bunch of gangsters from all factions are already waiting outside to eliminate him as soon as he’s released. Enter Tajima (Jo Shishido) – private detective and head of Detective Bureau 2-3. Managing to convince his “buddies” in the regular police that he’s exactly the right guy to sort all of this out, Tajima constructs an undercover ID, stages a daring rescue of Manabe, and worms his way into his gang to find out what’s going down in yakuza land. Whilst there he begins romancing the boss’ cold hearted girl and attempting to find out the whereabouts of a cache of stolen weaponry before getting all of the bad guys together in one place so the police can arrest them with maximum efficiency.

Even more so than Suzuki’s other films from the period, Detective Bureau 2-3 moves like a rocket with barely anytime to follow the plot even if there was one. Tajima is like some cartoon hero, half Lupin III and half Top Cat, always landing on his feet or speeding away from danger in a swanky sports car. Even when trapped (along with his love interest) inside a burning basement with no means of escape, he comes up with an ingenious solution to get the all important evidence out there in the hope that his police buddies will come and rescue him. Tajima is the guy you can always rely on to get you out of a fix, even if it gets you into an even bigger fix.

Unexpectedly, Detective Bureau 2-3 also has a mild Christmas theme as the seedy dive bar Tajima and the crooks hang out in attempts to get into the festive spirit. This is a world of gamblers and showgirls where the glamour of the smokescreen underworld undercuts the less savoury aspects the men who people it. Suzuki gives us a fair number of cabaret numbers set against the Christmassy decorations and creates an awkward situation for Tajima as his on and off cabaret star girlfriend threatens to blow his cover, even dragging him up on stage for a pointed duet about useless boyfriends who never keep their promises. Actually that all kind of works for him too because it annoys the boss’ girl, who is definitely starting to at least develop complicated feelings towards him. Trapped with her cruel yet supposedly impotent gang boss boyfriend-cum-jailer, she’s about eight different kinds of frustrated and has been waiting for someone like Tajima to come and set her free (in about eight different ways), so all of this is really going very well for him.

Detective Bureau 2-3: Go to Hell Bastards! is just as zany and frenetic as the title suggests, moving from one bizarre action set piece to another filled with exploding coke bottles and weaponised cement trucks all while Shishido grins wildly and poses in his sharp suit and trench coat. Inconsequential, yes, but Detective Bureau 2-3 never claims to be anything other than cartoonish fun as Shishido and co offer up a series of wacky one liners and breeze through the action with an effortless kind of glee. Filled with Suzuki’s visual flair, Detective Bureau 2-3 is among his lesser efforts but is undeniably good fun and another colourful outing for the increasingly cool Shishido.


Original trailer (no subtitles)

Danger Pays (危いことなら銭になる, Ko Nakahira, 1962)

Danger PaysWhere there’s danger, there’s money! Or, maybe just danger, who knows but whatever it is, it certainly doesn’t lack for excitement. Ko Nakahira is best known for his first feature, Crazed Fruit, the youthful romantic drama ending in speed boat murder which ushered in the Sun Tribe era. Though he later tried to make a return to more artistic efforts, it’s Nakahira’s freewheeling Nikkatsu crime movies that have continued to capture the hearts of audience members. Danger Pays (AKA Danger Paws, 危いことなら銭になる, Yabai Koto Nara Zeni ni Naru) is among the best of them with its cartoon-like, absurd crime caper world filled with bumbling crooks and ridiculous setups.

The central plot gets going when a truck carrying watermarked paper destined for the mint is hijacked with force by armed thugs. They need a master forger though so they set out to recruit one of the best counterfeiters currently working on his way back from a business trip to Hong Kong. However, three petty crooks have also gotten wind of the scam and are trying to head off their rivals by kidnapping the old grandpa first.

The three guys are “Glass Hearted Joe” – a purple suited dandy with an aversion to the sound of scraping glass, Slide Rule Tetsu who walks with a cane and is a whizz with the abacus, and Dump-Truck Ken who’s a geeky sort of guy who also owns a dumper truck. Sakamoto, the forger, eludes their grasp when the better equipped professionals turn up, but none of them is willing to give up on the prize. A little later, Joe teams up with a female ally – Tomoko, who is keen martial artist and smarter than the other three put together. Eventually the four end up becoming an accidental team though it remains to be seen if they can really turn this increasingly desperate situation to their advantage.

Danger Pays is in no way “serious” though this is far from a criticism. Armed with a killer script filled with amazing one liners which are performed with excellent comic timing by the A-list cast, Danger Pays is the kind of effortlessly cool, often hilarious crime caper which is near impossible to pull-off but absolutely sublime when it works – which Danger Pays most definitely does. Though there is a large amount of death and bloodiness in the final third, the atmosphere remains cartoonish as our intrepid team of four simply step over the bodies to go claim their prize with only one of them left feeling a little queasy.

Nakahira maintains the high octane, almost breathless pace right through to the end. The finale kicks in with our heroes trying to escape from a locked room which is about to be filled with gas only to be trapped like rats in an elevator shaft where they engage in an improbable shootout whilst bodies rain down on them from above bathed in the red emergency light of the escape vaults. This is a hardboiled world but one cycled through cigar munching wise guys and tommy guns, it’s all fun and games until you’re trapped in a lift knee deep in corpses while blood drips from a couple more dead guys on the ceiling.

Ridiculous slapstick humour and broad comedy are the cornerstones of Danger Pays though it also makes its central crime conceit work on its own only to overturn it with a final revelation even as the credits roll. Excellently played by its four leads, this comic tale of “victimless crime” in the improbably colourful underworld of ‘60s Tokyo is one which is filled with absurd humour, cartoon stunts, and ridiculous characters but proves absolutely irresistible! If only modern day crime capers were this much fun.


Danger Pays is the second of three films included in the second volume of Arrow’s Nikkatsu Diamond Guys box set.