Genocidal Organ (虐殺器官, Shuko Murase, 2017)

genocidal organHistory books make for the grimmest reading, subjective as they often are. Science fiction can rarely improve upon the already existing evidence of humanity’s dark side, but Genocidal Organ (虐殺器官, Gyakusatsu Kikan) has good go anyway, extrapolating a long line of political manipulations into the near future which neatly straddles a utopian/dystopian divide. Plagued by production delays and studio bankruptcy, Genocidal Organ is the third of three films adapted from the novels of late sci-fi author Project Itoh, arriving nearly two years after previous instalments Harmony and Empire of Corpses. Sadly, its message has only become more timely as the world finds itself on the brink of a geo-political recalibration where fear and division rule the roost.

Set in 2022, the world of Genocidal Organ is one of intense “security”. Following the detonation of a nuclear bomb in Sarajevo in 2017, developed nations have once again become jumpy. As the world weary narrative voice over informs us, Americans have sacrificed their freedoms for an illusion of safety which decreases the burden of living under the threat of terrorism. This brave new world is a surveillance state where citizens are chipped and monitored, even the simple act of buying pizza requires an identity check.

Less developed nations, however, have descended into a hellish cycle of internecine wars and large scale atrocities. American special forces have identified a pattern which puts one of their own, mysterious linguistics professor John Paul (Takahiro Sakurai), at the centre of a vast conspiracy. Army Intelligence officer Clavis Shepherd (Yuichi Nakamura) is despatched to track the master criminal down through his sometime girlfriend Lucia (Sanae Kobayashi), a Czech national and former MIT linguistics researcher now teaching Czech to foreigners in Prague.

Clavis, like the best film noir heroes, finds himself falling down a rabbit hole into an increasingly uncertain world. A top soldier, he has been “engineered” to decrease emotionality and limit pain response to make him a “better” soldier. His world is first shaken when one of his comrades goes rogue, kills a valuable mark, and then turns a gun on him. The top brass blame PTSD but not only that, PTSD that was in fact induced by the very processes the soldiers undergo to ensure than PTSD is impossible. He has always believed that his actions, and those of his superiors have been for the greater good, but he has rarely stopped to think what that greater good may be.

Clavis’ missions see him jumping into a coffin-like landing pod and parachuting into street battles in which many of the combatants are children who have been drugged “to make them better soldiers”. Just as you’re starting to wonder who exactly is perpetrating the genocide, Clavis is asked the relevant question by a captive John. He replies that it’s just his job. John reminds Clavis that that particular justification has a long and terrifying history and so perhaps he ought to ask himself why he chooses to do this particular job and do it so blindly.

John’s big theory is that violence has its own grammar, a secret code buried in language which can be engineered to provoke political instability but then conveniently contained within its own language group. Essentially, he posits the idea of sicking the “terrorists” onto each other and letting them fight it out amongst themselves in those far off places which no one really cares about. The citizens of the developed world might frown at their morning papers, but they’ll soon file it under “terrible things happening far away” and go back to enjoying their lives of peace and security. John’s plan, he claims, is the opposite of vengeance, a means of keeping his side safe by ensuring that the terrible things stay far away, contained.

The “genocidal organ” is the heart hardened towards the suffering of others. John has some grand theories about this, about the survival instinct, fear, suspicion and desperation, but he also has a few on the trade offs between freedom and security. Itoh’s vision is bleak, and the prognosis bleaker but its logic cannot be denied, even if its execution is occasionally imperfect.


Currently on limited theatrical release throughout the UK courtesy of All the Anime.

Original trailer (English subtitles)

Real (リアル 完全なる首長竜の日, Kiyoshi Kurosawa, 2013)

real posterKiyoshi Kurosawa has taken a turn for the romantic in his later career. Both 2013’s Real (リアル 完全なる首長竜の日, Real: Kanzen Naru Kubinagaryu no Hi) and Journey to the Shore follow an Orpheus into the underworld searching for a lost love stolen by death, but where Journey to the Shore is a tale of letting go, Real is very much the opposite (or so it would seem). Taking on much more of a science-fiction bent than Kurosawa’s previous work, Real adapts the Rokuro Inui novel A Perfect Day for a Pleisiosaur in which the boyfriend of a woman in a coma journeys into her subconscious through a process known as “sensing” in order to help her face up to whatever it is that’s keeping her asleep and lead her back towards the living world (or so we think). Strange and surreal, Real is a meditation on love, trauma, and the nature of consciousness in which “reality” itself is constantly in shift.

Koichi (Takeru Satoh) and Atsumi (Haruka Ayase) are childhood friends now living together as a couple. Despite their apparent happiness, one year after we see them enjoying a cheerful breakfast Atsumi is in a coma following a suicide attempt and Koichi is about to undergo an experimental procedure known as “sensing” to try and venture inside her consciousness to find out why she did it and possibly help her wake up.

Koichi makes contact and finds Atsumi living more or less as she had before, inhabiting their shared apartment and hard at work on a manga series, Roomi, which is now on hiatus following her indisposition. Roomi, like much of Atsumi’s work, is dark and macabre – the story of a serial killer who murders people in increasingly violent and disturbing ways. The brief flashes of bloody victims Koichi begins to notice in his peripheral vision soon give way to “philosophical zombies” or the NPCs of of the subconscious which take the form of badly animated third parties peopling Atsumi’s mind. What Atsumi wants from Koichi is to find a drawing of a Pleisiosaur she drew for him when they were children, because it was “perfect” and will help restore her faith in herself as an artist.

The Pleisiosaur turns out to be a little more significant than it first seems, taking Koichi and Atsumi back to the remote island where they first met. Almost like Stalker’s “The Zone” the island is a place of ruined of ruined dreams and frustrated progress where some kind of accident related to the construction of a resort Koichi’s father was involved in building has permanently destroyed any idea of progress. This frozen, rubble strewn landscape perfectly reflects the lost world of the trapped dreamers as they battle the ghost of a shared yet half forgotten childhood trauma.

Though less obviously disturbing than some of Kurosawa’s previous forays into eerie psychological horror, Real has its share of typically J-horror tropes including a dripping wet ghost albeit this time one of a little boy popping up in unexpected places. Kurosawa opts for a hyperreal aesthetic, filming with harsh digital cameras which make little concession to the obviously cinematic, adding to the appropriately lifeless atmosphere of Koichi’s “real” world life and the surreal dreamworld of Atsumi. Koichi’s oddly pyjama-like clothing adds to the ongoing uncertainty as the two worlds blur into each other, becoming indistinct as the screen texture suddenly changes or the camera rolls to an unusual angle.

Shifting from Tarkovsky’s landscapes of desolation to Antonioni’s fog filled confusion, Kurosawa peels back the layers of repressed trauma to finally get to the core of what’s trapping the protagonist’s psyche within its frozen state. Childhood friends as they are, Koichi and Atsumi are trapped by a sense of guilt for something that they were both witness to all those years ago and so to overcome it, they will need to face it together. This time Orpheus descends but refuses to leave alone, battling literal dinosaurs from the distant past which must be placated with tokens of affection and, finally, heartfelt apologies. The “real” remains obscure, but Kurosawa does, at least, demonstrate his faith in love as salvation in a climax that echoes A Matter of Life and Death even if in a surreal and not altogether successful way.


International trailer (English subtitles)

The Whispering Star (ひそひそ星, Sion Sono, 2015)

The Whispering StarSion Sono has been especially prolific of late, though much of his recent output has leant towards the populist rather than the art house. Having garnered a reputation for vulgar excess over the last twenty years or so, Sono returns to his Tarkovskian roots with The Whispering Star (ひそひそ星, Hiso Hiso Boshi) – a contemplative exercise in stillness which has more in common with The Room or Keiko Desu Kedo than the ironic outrageousness of Love & Peace. Yet, in an odd way love and peace are what it’s all about as a lonely android delivers long love letters from the distant past to a dying world in which humanity itself will soon be little more than a memory.

Yoko Suzuki (Megumi Kagurazaka), machine no. 772 , is an employee of Space Parcel Services, delivering packages the old-fashioned way from one human to another all across the universe. Following a series of natural disasters and other errors, humanity is no longer the dominant force amid the stars but makes up only 20% of the population. The other 80% belongs to humanity’s children – the androids or other AI based lifeforms who will soon eclipse their forebears given that humans do not generally live for more than 100 years whereas robots are forever “young”.

Yoko’s only companion aboard her homely spaceship is the dashboard computer, 6-7 M.I.M.E. who seems to have gone quite mad with boredom. Eventually Yoko realises that the problem is that M.I.M.E has descended into literal introspection – all its sensors are pointed inside not out and it’s hopelessly distracted by equally literal “bugs” trapped in the ceiling light. Living out her dull days, Yoko records her thoughts on a reel-to-reel tape hoping to entertain the next “Yoko” who rents this ship (or perhaps she is the next Yoko, listening and continuing the project) while travelling between planets delivering one of the remaining 82 parcels on her docket.

More human than human, Yoko is oddly fascinated by her human customers. An accidental anthropophile, Yoko states that she chose this ship because of its “convenient” features which include a kitchen and a host of other home comforts. Only they’re home comforts an android does not need. Dressing in elegant feminine fashions, Yoko’s other main hobby is housework – dusting the control deck, scrubbing the floors, putting up with the leaking tap, and the ship itself is more like a dainty flying cottage than your average utilitarian space vessel with a pretty porch and tiled roof.

Yoko’s “nostalgia” is for a world she never knew and believes she cannot understand. Space exploration has long since ended, and with it, she tells us, went humanity’s centuries old romance with the outer limits. Teleportation has been mainstream technology for quite some time so why do humans spend vast amounts of money on sending parcels to each other which may take years to arrive when they could just press a button for next second delivery? Yoko doesn’t know, she thinks it must be among the things an android cannot understand and that these things themselves must be the very thing which defines her creators.

Stopping off at various planets, Yoko begins to learn more about humans and the world that they destroyed or was destroyed for them. Shooting once again in the wasteland surrounding Fukushima, Sono explores the ruined landscape, eerily timeless with its broken signs and still stocked stores. Using displaced locals as his extras he has Yoko deliver packages to old ladies still manning tobacco stands on silent beaches, elderly store owners, fathers and sons, or even gum chewing little boys armed with real film cameras sitting on disused station platforms to receive something that was probably dispatched before they were even born. Yoko does not begin to look inside the packages for quite some time but observes that they each seem to provoke a profound emotional reaction in the recipients.

From her first encounter with an eccentric man who invites her out for a drink and tries to stop her space ship leaving by spray painting the window, urging her to come back soon because she may have forever but he will soon be gone, Yoko begins to understand the strange transience of human existence. The old man extols the virtues of bicycles and walks with a tin can stuck to the bottom of his shoe because he likes the sound it makes in this maddeningly silent world. Yoko stores her memories in a more absolute way but for humans the objects are the path to the past. The parcels she delivers have weight because the journey was so arduous, teleportation may be efficient, but something that takes no time has no meaning.

Absurdly, Yoko’s days are divided by title cards bearing the names of the days of the week. Another human affectation or strange hangover from an obsolete world, this decidedly old-fashioned way of dividing time, something now rendered irrelevant to “immortal” machines who (supposedly) feel no boredom or melancholy, is one of many strange anachronisms from the AA batteries which are Yuko’s main source of power to the cheerful dashboard companion shaped liked a classic 1930s wireless and unused manual control wheel which might have been ripped from a small pirate ship. This timeless world is filled with longing for a forgotten, half made-up past inherited from another, unknowable age.

Yet Yoko does begin to learn what it is to be human, even if the knowledge may bring nothing but the additional burden of melancholy. Humanity destroys itself and leaves nothing to its children other than an inescapable sense of loss for a world they never knew. It sounds oddly familiar, like the echoes of an age-old tragedy but there is a kind of hopefulness in Sono’s black and white wasteland for the things which endure even when everything else has been washed away.


Original trailer (English subtitles)

Fabricated City (조작된 도시, Park Kwang-hyun, 2017)

fabricated cityThe real and the unreal. In the era of fake news, it’s become ever harder to draw a clear line between the two but when you live online, the borders are even more permeable. Twelve years after the wartime comedy Welcome to Dongmakgol, director Park Kwang-hyun finally makes a return to the director’s chair with an action packed cyberpunk thriller which joins the ranks of recent Korean films bemoaning the country’s hardwired tendency to social inequality where the rich and powerful are free to run roughshod over the merely ordinary. Fabricated City (조작된 도시, Jojakdwen Doshi) refers to more than just the literally manufactured online world, but to the social reality in which unseen forces govern and define the lives of others, operating in secret behind a government backed curtain.

Kwon Yoo (Ji Chang-wook) was once a national athlete – a rising star of the Korean Taekwondo team. Starting fights when he wasn’t supposed to put paid to that dream and now Kwon Yoo is an aimless wastrel. Too sad and ashamed to have anything more to do with Taekwondo, Kwon Yoo spends all his time in gaming cafes, living a more successful life online. In his favourite game he’s known as the Captain, and the dashingly heroic leader of his party known as Resurrection.

One evening someone leaves their phone behind. It rings and Kwon Yoo answers it. Irritated, he’s about to hang up on the frantic sounding woman who wants him to bring the phone to her but her offer of money changes his mind. Kwon Yoo delivers the phone but the whole thing seems weird especially as the door was open and the woman in the shower when he arrived. Next thing he knows, Kwon Yoo is arrested for a brutal rape and murder. The police have a lot of evidence against him, and so Kwon Yoo winds up in jail where he’s branded a sex offender. Luckily a crazed serial killer realises this kid is no killer and helps him get out whereupon his loyal Resurrectionists valiantly come to the aid of their Captain in the real world, exposing the impressive fit up job that got him put away in the first place.

The deeper Kwon Yoo and his team dive the more corruption they discover. Kwon Yoo is not the only innocent sacrificed for someone else’s grand plan, there are others and the pattern is disturbing. Like Kwon Yoo, the other victims are usually people living on the margins – ones that no one would miss or the uncharitable might say were “unnecessary”, lives that can be exchanged for those of the rich and famous finding themselves in a fix. Kwon Yoo’s fate becomes an extreme version of that meted out to the young men and women of Korea unlucky enough to have been born without wealth, connections, or familial status – expendable and condemned to live without hope.

The fabricated city, in its more literal sense is the online world Kwon Yoo and his team have chosen and in part created for themselves in an attempt to escape the aspects of their lives and personalities which most disappoint them. Kwon Yoo, kicked off the Taekwondo team, has made a warrior hero of himself online, backed by a similarly escapist squad he doesn’t really know. His saviour turns out to be a shy computer genius who can only bear to talk via telephone even when in the same room yet has broken out of her self imposed isolation in order to save the life of her online friend. Other members of the team follow suit bearing similar backstories, attempting to live up to their fantasy selves for real with varying levels of success. Yet the fantasy world was all they had, locked out of all means of escape or advancement by the rigid social codes which make their present predicament possible, even if the fact remains that Kwon Yoo was doing a pretty good job of wasting his life all on his own.

Fabricated City’s biggest selling point is in its unusually well developed production design which takes its cues from the video game world with fantastical images from a prison carved into a mountain to the relatively more familiar cyberpunk influenced technological hybridity as floors become giant computer screens and everything really does exist online. Jumping genres from the classic wrong man to prison drama and eventually techno thriller, Fabricated City bites off more than it can chew but its well choreographed action and typically Korean sense of subtly ironic humour help to smooth over some of the film’s more outlandish moments.


Fabricated City was screened at the 19th Udine Far East Film Festival.

International trailer (English subtitles)

Survival Family (サバイバルファミリー, Shinobu Yaguchi, 2017)

survival family posterModern life is full of conveniences, but perhaps they come at a price. Shinobu Yaguchi has made something of a career out of showing the various ways nice people can come together to overcome their problems, but as the problem in Survival Family (サバイバルファミリー) is post-apocalyptic dystopia, being nice might not be the best way to solve it. Nevertheless, the Suzukis can’t help trying as they deal with the cracks already present in their relationships whilst trying to figure out a way to survive in the new, post-electric world.

Receiving a package from grandpa fills the Suzukis with horror more than gratitude. Mum Mitsue (Eri Fukatsu) can’t bring herself to cut the head off a fish and the sight of the giant bug that crawls out of the lettuce is just too much to bear. Her teenage daughter, Yui (Wakana Aoi), is not very excited either, tapping her smartphone with her fake nails, while her son Kenji (Yuki Izumisawa) spends all his time alone in his room with headphones permanently attached. Mr. Suzuki, Yoshiyuki (Fumiyo Kohinata) – the family patriarch, is a typical salaryman, obsessed with work and often in bed early.

All that changes one day when Yoshiyuki’s alarm clock does not go off. There’s been a power outage – nothing works, not the TV, not the phone, not even the tower block’s elevator. Being the salaryman champ he is, Yoshiyuki tries to make it into to work in other ways but the power’s out across the city and there’s nothing to be done. Everyone is sure the power will come back on soon, but days pass with the consequences only increasing as supermarket shelves become bare and water frighteningly scarce. After his boss decides to take his chances in the mountains and a neighbour dies as a direct result of the ongoing power shortage, Yoshihyuki decides to take the family on the road to find Mitsue’s country bumpkin father in the hope that he will have a better idea of how to survive this brave new world.

Yaguchi is quick to remind us all of the ways electricity defines our lives, even if we’ve begun to forget them. Not only is it a question of mobile phones being out and lifts being out of order, but gas appliances are also electric ignition as are the pumps which drive the water system. So used to the constant stream of electricity, no one quite realises what its absence means hence Yoshiyuki’s big idea is to get a plane from Haneda airport. Ridiculous as it may seem, he’s not the only one to have underestimated the part electricity plays in flight and the aviation industry as the airport is swamped by people trying to escape the rapidly disintegrating city. Credit cards no longer work leading to long checkout lines as the old ladies with their abacuses make a startling return to checkouts while bemused shoppers attempt to use the ATM machine to get more cash.

Cash itself still has worth, at least for a time. Eventually the barter system takes over as food and water become top price commodities. A very flash looking man tries to trade genuine Rolex gold watch and later the keys to his Maserati for food but is roundly informed that none of his hard won prizes is worth anything in this new back to basics era. Thanks to Mitsue’s housewife skills of frugality and haggling, the family are able to get themselves a small stockplie of resources but find themselves tested when the less fortunate ask them for help.

The crisis brings out both the best and the worst in humanity. As the family make their escape from the city on a series of bicycles, they pass a succession of salesmen all upping the price of bottled water by 100% each time. Profiteering is rife as the unscrupulous procure ordinary foodstuffs to be sold for vast amounts of money. Yet the Suzukis rarely find themselves on the wrong side of trickery and even encounter a few kindly souls willing to help them on their journey such as a gang of cycle wear clad survival experts and a very forgiving farmer who takes the family in when they help themselves to one of his escaped pigs (a sequence which allows Yaguchi to go on another Swing Girls-style pig chase only without the slo-mo and classical music).

Forced to reconnect, the family become closer, gradually coming to know and accept each other whilst finding new and unknown talents. Living simply and harmoniously has its charms, ones that don’t necessarily need to disappear if the power ever comes back on. The only certainty is that you can’t survive alone, and who can you count on if you can’t count on family?


Screened as the opening night movie of the Udine Far East Film Festival 2017.

Original trailer (English subtitles)

Latitude Zero (緯度0大作戦, Ishiro Honda, 1969)

latitude zero1969. Man lands on the moon, the cold war is in full swing, and Star Trek is cancelled prompting a mass write-in campaign from devoted sci-fi enthusiasts across America. The tide was also turning politically as the aforementioned TV series’ utopianism came to gain ground among liberal thinking people who rose up to oppose war, racial discrimination and sexism. It was in this year that Godzilla creators Ishiro Honda and Eiji Tsuburaya brought their talents to America with a very contemporary take on science fiction in Latitude Zero (緯度0大作戦, Ido Zero Daisakusen). Starring Hollywood legend Joseph Cotten, Latitude Zero gives Jules Verne a new look for the ‘60s filled with solid gold hotpants and bulletproof spray tan.

International scientists Dr. Ken Tashiro (Akira Takarada) and Dr. Jules Masson (Masumi Okada) are in the middle of a bathysphere alongside American reporter Perry Lawton (Richard Jaeckel) when a volcano suddenly erupts. Rescued by a passing sub, the team soon notice there’s something very strange about this serendipitous crew. To begin with, the doctor treating their injuries is a svelte young blonde woman in a skimpy outfit, and then there’s that plaque on the bridge which says the boat was launched in 1805, and why won’t Captain McKenzie (Joseph Cotten) tell them which country this very expensive looking rig belongs to?

All these questions will be answered in due course but the major revelation concerns the futuristic city of Latitude Zero – a secret underwater world where top scientists and other skilled people who have been “disappeared” from the surface conduct important research free of political constraints. Despite the peace and love atmosphere, Latitude Zero is not without its villains as proved by exile Malec (Cesar Romero), McKenzie’s arch nemesis who has set out to kidnap a prominent Japanese scientist before he can make his way to the city. Malec is hellbent on taking McKenzie down and has drifted over to the scientific dark side by conducting brain transplant experiments to create his own army of bizarre creatures to do his bidding.

There may be a cold war going on but Latitude Zero is more or less neutral when it comes to its position on science and scientists though when push comes to shove it leans towards negative. Malec, played by Batman’s Ceasar Romero, is a moustache twirling villain of the highest order who will even stoop to transplanting the brain of his own lieutenant into a lion as well as making other strange creatures like giant rats and weird bats to try and destroy McKenzie’s enterprises yet those enterprises are the entire reason for the existence of Latitude Zero. Towards the end of the adventure, Lawton points out to McKenzie that his world is essentially selfish, stealing all the best minds for his underwater paradise and secreting their discoveries away rather than sharing them with the the surface. McKenzie sympathises but deflects his criticism with the justification that mankind is currently too volatile and divided to take part in his project, though they do try to drip feed the essentials all in the name of making the world a better place.

Lawton further shows himself up by trying to loot Latitude Zero which has an abundant supply of diamonds it barely knows what to do with. What is does with them is experiment – jewels are worthless baubles here, the value of the diamonds is purely practical. Similarly, they have a taste for solid gold clothing which might explain the skimpiness of their outfits were it not for the fact the precious metal holds no other value than being stylish.

Unlike other subsequent US co-productions such as Fukasaku’s Virus, Latitude Zero was filmed in English with the Japanese cast providing their own English language dialogue (with various degrees of success). A second cut running fifteen minutes shorter was later prepared for the Japanese market with the entire cast dubbed back into Japanese and dropping McKenzie’s often unnecessary voice over. Given a relatively high budget, Honda and Tsuburaya once again bring their unique production design to life with intricate model shots and analogue effects complete with a selection of furry monsters even if they’re operating on a level that owes much more to Star Trek than Godzilla. It’s all very silly and extremely camp but good clean fun with a slight layer of political subversiveness which displays a noted ambivalence to the neutrality of utopia even whilst hoping for the day when the world will finally be mature enough to pursue its scientific destiny without polarised politics getting in the way.


Original trailer (English version)

Battle in Outer Space (宇宙大戦争, Ishiro Honda, 1959)

battle in outer spaceIshiro Honda returns to outer space after The Mysterians with another dose of alien paranoia in the SFX heavy Battle in Outer Space (宇宙大戦争, Uchu Daisenso). Where many other films of the period had a much more ambivalent attitude to scientific endeavour, Battle in Outer Space paints the science guys as the thin white line that stands between us and annihilation by invading forces wielding superior technology. Far from the force which destroys us, science is our salvation and the skill we must improve in order to defend ourselves from hitherto unknown threats.

In 1965 Japan is a hit in space. Having launched their first space station, things are going well but after it is destroyed by flying saucers there is cause for concern. The problem intensifies as strange events occur across the Earth with bridges suddenly collapsing, boats being lifted from the sea and the waters of Venice conspiring to drown the town. World leaders gather in Tokyo to come up with a plan but one of the scientists’ key assets, Iranian professor Dr. Ahmed, is possessed by the Natalians via their high-tech remote control radio waves and procedeeds to do their dirty work for them. The Natalians will settle for nothing less than enslavement of the entire planet and have even set up a base on the moon to make it happen! Time to put those shiny new spaceships to good use!

Scientists may be the heroes of this particular story but the scientific basis for their actions is just as silly as your average B-movie. According to our top professor, the Natalians’ anti-gravity shenanigans can be put a stop to by means of a freeze ray – gravity is, of course, caused by the movement of atoms which is impeded by cold hence the freeze ray. A likely story, but it’s the best they’ve got. The other major problem is that the Natalians are able to possess various people and force them to do their bidding, apparently through “radio waves”. Less about the enemy within, the possibility of becoming a Natalian sleeper agent is more plot device than serious philosophical discussion.

Battle in Outer Space is, in this sense at least, one of the most straightforward of Toho’s B-movie leaning SFX extravaganzas. There is little hidden message here bar the importance of international collaboration as the whole world comes together to fight the alien threat – Middle Eastern and Indian scientists are at the forefront of research and Japan leads the charge flanked by Americans one side and Russians on the other.

Our intrepid band of scientists are the vanguard sent to see off the Natalian threat by jetting off into space and fighting them in their own territory. Honda and Tsuburaya outdo themselves with the special effects which are pretty astounding for 1959 making use of large scale models and matt painting. The scientists travel to the moon to look for the Natalians’ base only to encounter them in space and engage in exciting dogfight. Eventually landing they meet the Natalians face to face and discover they are very tiny and sort of cute but also hellbent on enslaving the Earth. Engaging them in a firefight using heat rays and laser guns, the scientists manage to escape but the Natalian threat follows them all the way back to Tokyo. In true Toho fashion, buildings are destroyed and people knocked flying as the Natalians take the city but our brainy scientists have thought of that and so the aliens have a whole barrage of heat ray guns to welcome them to Earth.

Battle in Outer Space might not have an awful lot going on in the background, but it makes up for it with sheer spectacle both in its effects and in production design. The Natalians are a scary bunch, until you actually meet them, but this time science is on our side as the good guys manage to figure out a way to save the Earth rather than destroy it through fear and angst. In the end it is determination and togetherness which finally lets the Natalians know humanity is not a good prospect for colonisation, only by coming together and making the best of their collective strengths is humanity able to triumph over a superior force – sadly a still timely lesson.


Original trailer (no subtitles)