Sailor Suit and Machine Gun (セーラー服と機関銃, Shinji Somai, 1981)

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For good or ill, Haruki Kadokawa’s entry into the film industry was to have a profound effect both culturally and commercially. Rising from the ashes of the studio system, Kadokawa’s stable of cute and perky idols presented him with the opportunity to build a multimedia empire formed of a union between cinema, books, and music in which each could be used to sell the other.

1981’s Sailor Suit and Machine Gun (セーラー服と機関銃, Sailor-fuku to kikanju) was one of his earliest successes and helped to solidify his approach. Featuring one of the biggest idol stars of the 1980s, Hiroko Yakushimaru, in her most iconic role, the film adapts a Kadokawa teen novel as its source material and includes an end credits song with the same title sung by the film’s star. It was a winning formula, but then Sailor Suit and Machine is not just another idol movie. Directed by Shinji Somai whose work is much more well known in Japan than it is abroad, this strange story of a high school girl and her unlikely role as a yakuza boss is both a surreal coming of age tale and an arthouse-influenced character piece which came to become the defining youth movie for a generation of female cinema goers.

Izumi Hoshi (Hiroko Yakushimaru) is now an orphan. Her mother died some time ago and today is her father’s funeral. Thinking herself all alone in the world, Izumi is surprised when an older woman, Mayumi (Yuki Kazamatsuri), suddenly appears with a letter from her father claiming he asked her to look after his daughter if anything should happen to him. More surprises follow when her school is surrounded by black-suited yakuza. Prophetically, the other students are terrified, but Izumi marches straight up them to find out what’s going on. As it turns out, they’ve come for her, an uncle of Izumi’s father was the head of a yakuza clan and now that he’s dead they need a blood relative to succeed him. Izumi’s father out of the picture, the position falls to his daughter, teenage high school girl or not. At first she refuses but realising that with no boss the guys will all have to die, Izumi relents and orders them to live. So begins her long, strange, not altogether successful career as the head of moribund clan of dejected yakuza.

In many ways, Sailor Suit and Machine Gun is a parody of a standard yakuza flick in which rival groups vie for power in the crowded backstreets of a busy city. The idea of a tiny 17-year-old girl heading up an organised crime syndicate and going toe-to-toe with grizzled fifty year old veterans is an inherently absurd one as exemplified by Izumi’s courtesy visit to the area’s most powerful gang boss in which he he more or less laughs her out of the office.

Despite the incongruity, Izumi is a tough kid and more than holds her own in the very male underground world. In her father’s letter to Mayumi, he describes his daughter as tough but naive, an analysis which proves true in her tenure as a yakuza boss. There is a degree of silliness in her actions, playing the role assigned for her as if acting a part in a movie, but as her guys start getting knifed it suddenly doesn’t seem so funny after all. The film revolves around a MacGuffin of some missing heroin which belongs to a gangster named Fatso but is also sought by rival gangs. Out of her depth, Izumi has no knowledge of the whereabouts of the missing drugs or even the reason why anyone would want them. This is a situation that can’t be blustered through and Izumi does not have the ability to navigate it.

The idea of an ordinary high school girl plunged into the criminal underworld is as ridiculous as it’s intended to be. However, Izumi is not quite the ordinary high school girl she first appears. Gangly and boyish, she is supported by three male friends who often flank her as entourage but always recede into the background, bowing to her leadership. Already dominant and possessing obvious leadership potential, Izumi’s bold decision to approach the yakuza at the school gates also hints at her curious and fearless personality, even if it also speaks to her youthful recklessness.

These more masculine qualities of forcefulness and dynamism as opposed the stereotypical image of the cute and submissive school girl are perfectly suited to her new life as a crime boss but for all of that her leadership takes on an oddly maternal quality. A wounded footsoldier remarks that Izumi smells like his mother as she’s awkwardly winding bandages around his torso, and the guys flock around her like they would the family matriarch. Tellingly Izumi later tells Mayumi that part of the reason she rejected her was because of her extreme femininity, something the adolescent Izumi did not quite know what to do with, especially given the maleness of her new environment.

Izumi’s short lived career in the yakuza cannot be termed a success in the normal manner of things, she acts honourably and may win a final victory but it comes at great cost. When Izumi finally picks up the machine gun of the film’s title for the intense finale, she finds herself enjoying it a little too much as the word “fantastic” escapes her lips seconds after letting rip intro a rival gang boss’ office. Rather than the romantic awakening which is the climax of many female centred teen movies, Izumi’s major consummatory event is with her machine gun. As she puts it at the end, Izumi’s first kiss goes to a (deceased) middle aged man and she looks set to become a “foolish” woman, her path into womanhood has been an unusually transgressive and as yet unresolved one.

Somai’s camera is is both slippery and precise as he casts us as voyeur in Izumi’s world, shooting through exterior windows and even at one point from behind the shrubbery. Preferring long takes and often at extreme distances, Somai mixes static camera with unusual fluidity for an effect that’s far more arthouse influenced than your usual teen idol picture. As with many of Kadokawa’s ‘80s movies, the film is steeped in the naivety of the teenage world view as Izumi goes about her new life with a kind of fearless determination despite the inherent violence and unexpected adult sexuality. A deserved classic, Sailor Suit and Machine Gun is the archetypal Kadokawa movie, creating a vehicle for its idol star in the fascinating, iconic presence of its central heroine whilst simultaneously generating an enduring pop culture phenomenon.


Original trailer (no subtitles)

And here’s star Hiroko Yakushimaru singing the title song at her 35th anniversary celebration concert in 2013:

Aesthetics of a Bullet (鉄砲玉の美学, Sadao Nakajima, 1973)

aesthetics of a bullet1973 is the year the ninkyo eiga died. Or that is to say, staggered off into an alleyway clutching its stomach and vowing revenge whilst simultaneously seeking forgiveness from its beloved oyabun after being cruelly betrayed by the changing times! You might think it was Kinji Fukasaku who turned traitor and hammered the final nail into the coffin of Toei’s most popular genre, but Sadao Nakajima helped ram it home with the riotous explosion of proto-punk youth movie and jitsuroku-style naturalistic look at the pettiness and squalor inherent in the yakuza life – Aesthetics of a Bullet (鉄砲玉の美学, Teppodama no Bigaku). This tale of a small time loser playing the supercool big shot with no clue that he’s a sacrificial pawn in a much larger power struggle is one that has universal resonance despite the unpleasantness of its “hero”.

Kiyoshi Koike is a former chef with a gambling problem and a living room full of rabbits that he bought hoping to sell as pets but his sales patter could use some work and the business is not exactly taking off. Getting violent with his girlfriend after borrowing money from her to play mahjong and then getting annoyed when she doesn’t seem keen to lend him more to change his rabbit business into a dog business, Kiyoshi is at an impasse. So, when the local gangsters are looking for a patsy they can send into enemy territory as a “bullet” Kiyoshi’s name is high on the list. They need someone “hotblooded, must have daredevil courage, when he flips he should make a huge racket” – Kiyoshi more than fits the bill, and more to the point he has no idea what he’s doing.

Given a large amount of money and a gun, Kiyoshi gets a haircut and buys some fancy suits to play his part as a super cool gangster who doesn’t take any shit from anyone. He goes around telling everyone his name and gang affiliation very loudly, waving his pistol and acting like a big shot despite the fact he obviously has no name and no reputation. The plan is he fires his gun, gets killed, his gang swoop in for a gang war and wipe out the opposition. Only, when Kiyoshi gets too invested in his part and beats up a rival gangster, the local boss apologises and offers him a knife to make things even with the guy who just disrespected him…

If he fires his gun, it’s game over but what exactly is keeping his finger off the trigger – fear, or self preservation? Either way, Kiyoshi is way over his head in a game he never understood in the first place.

This is no ninkyo eiga. There’s no nobility here, these men are animals with no humanity let alone a pretence of honour. Kiyoshi is a loser, through and through, but once the gun is in his hand he transforms into something else. The gun becomes an extension of himself, a symbol of his new found gangster hero status. A fancy suit and a fire arm are handy props for a method actor but the performance only runs so deep, what is Kiyoshi now, a man, or a bullet?

Whatever he is, he’s no hero. In his untransformed state he violently beat his girlfriend whom he also forced to work as a prostitute, and even after getting the gun he witnesses a woman being gang raped yet appears to be more amused than anything else. He ends up getting into a fight with the other two guys waiting for their go and seems to feel heroic after the woman gets away but his intention was never to rescue her. Indeed, bumping into her again he makes a clumsy attempt at subtle blackmail though she gets a kind of revenge on him in the end. Even his “romantic” encounter with the glamorous former photo model girlfriend of the rival gang boss ends with a bizarre sex game in which he makes her get on all fours and bark like a dog.

When the time comes, Kiyoshi can’t contemplate the idea of returning to his old loser self and is fixated on reaching the peak of Kirishima which is said to be the place where the gods descended to Earth. When the bullet finally emerges, it heads in the wrong direction. Self inflicted wounds are the name of the game as an aesthetically pleasing, poetic end to this tragic story follows the only trajectory available for a classic yakuza fable.

After beginning with a montage of people sloppily eating junk food set against a proto-punk rock song dedicated to the idea of living the way you please and not letting anyone get in your way, the film contrasts the independent, non-conformist yakuza ideal of total freedom with Kiyoshi’s lowly status in an increasingly consumerist environment. The yakuza life would indeed prove a passport for a man like Kiyoshi to jump into the mainstream, but this fantasy world is one that cannot last and one way or another the curtain must fall on this expensive piece of advanced performance art.

Aesthetics of a Bullet has, like its hero, been abandoned on the roadside. Whereas the Battles Without Honour series has become a landmark of the yakuza genre, Aesthetics of a Bullet has never even received a home video release in Japan and has received barely a mention even the histories of ATG movies. This is surprising as its noir style and art house approach ought to have made it one of ATG’s more commercially viable releases even with its sleazy, nihilistic tone. Opting for a more naturalistic approach, Nakajima nevertheless breaks the action with expressionistic sequences as Kiyoshi fantasises a glorious death for himself, climaxes through gunshot, or remembers the student riots through a blue tinted sequence of still photographs. A complex yet beautifully made, genre infused character piece, Aesthetics of a Bullet is a long lost classic and one in urgent need of reappraisal.


Title sequence and first scene (unsubtitled)

The Yakuza Papers Vol. 3: Proxy War (仁義なき戦い: 代理戦争, Kinji Fukasaku, 1973)

3-Battles-Without-Honor-and-Humanity-3-Proxy-WarThree films into The Yakuza Papers or Battles Without Honour and Humanity series, Fukasaku slackens the place slightly and brings us a little more intrigue and behind the scenes machinations rather than the wholesale carnage of the first two films. In Proxy War we move on in terms of time period and region following Shozo Hirono into the ’60s where he’s still a petty yakuza, but his fortunes have improved slightly.

It’s now 1960 – almost 15 years since Hirono came home from the war. The young people who are just coming of age grew up in the turbulent post-war era but probably don’t remember much of the conflict itself. These days the problem is the ANPO treaty and the wider world’s pre-occupation with communism. Russia and America are engaged in various “proxy wars” across the world in what would come to be known as the cold war. This tactic of indirect warfare has also taken root in the yakuza world as gangs and gang members form covert alliances, hatch secret plots to take out rivals, or otherwise try to manipulate the situation to their advantage. When the head of the Muraoka crime syndicate is assassinated in broad daylight and his underling, Uchimoto, does nothing, it kickstarts a chain of petty vendettas as each of the ambitious crime bosses vie to fill the power vacuum with the snivelling Uchimoto not least among them.

Bunta Sugawara returns to centre stage again with Hirono at the forefront of the action. One of the few yakuza guys who’s pretty happy with his lot and not seeking a higher position he’s in the perfect spot to become a very important player when it comes to supporting other people’s bids for power. Having originally backed Uchimoto he’s at something of a disadvantage following Uchimoto’s cowardly flip-flopping. However, having found himself back under the aegis of former boss Yorimoto, it does afford Hirono the possibility of finally getting revenge against him. Gangs merge several times while fracturing on the inside as the lower bosses try to get their guys in line whlst picking sides as to whom they support in the leadership battles (some with more of an eye on their own futures) but this time the action is a little more cerebral than the audacious violence of the immediate post-war period.

Changing up his style slightly, Fukasaku keeps the overall documentary approach with the news reel voice over relating the salient political and historical details plus the initial captions explaining the names and allegiances of the major players but reduces the freeze frame death announcements. The action is still frenetic with ultra naturalistic handheld camera and occasional strange angles but this time he opts for a muted colour effect in the final shoot out which increases the shocking nature of the scene. Blow for blow there’s less overt violence here though there is a fairly graphic and unpleasant rape scene which feels a little out of place though it does add to Fukasaku’s argument about the nature of aggression.

Once again the ruined the dome looms large over everything, reminding us that this isn’t just a story of gang warfare but a critique of the senselessness of a violent life. As the film says, young men are the first to die when the battles begin but their deaths are never honoured. Like Hiroshima Death Match, Proxy War also leads to the death of a youngster in pointless gang violence – another young man who ended up in the criminal underworld through lack of other options. The futility of the cycle of violence is becoming wearing – as is perhaps the point. One gang boss falls, another rises – only the names have changed. There’s no rest for an honest yakuza like Hirono when the less scrupulous are willing switch allegiance without a second thought. The only victory is staying alive as long as you can.


Proxy War is available on blu-ray in the UK as part of Arrow Video’s Battles Without Honour and Humanity: The Complete Collection box set.

The Yakuza Papers Vol. 1: Battles Without Honour and Humanity (仁義なき戦い, Kinji Fukasaku, 1973)

Snapshot-2015-12-07 at 11_06_36 PM-930280086When it comes to the history of the yakuza movie, there are few titles as important or as influential both in Japan and the wider world than Kinji Fukasaku’s Battles Without Honour and Humanity (仁義なき戦い, Jingi Naki Tatakai). The first in what would become a series of similarly themed movies later known as The Yakuza Papers, Battles without Honour is a radical rebooting of the Japanese gangster movie. The English title is, infact, a literal translation of the Japanese which accounts for the slightly unnatural “and” rather than “or” where the “honour and humanity” are collected in a single Japanese word, “jingi”. Jingi is the ancient moral code by which old-style yakuza had abided and up to now the big studio gangster pictures had all depicted their yakuza as being honourable criminals. However, in Fukasaku’s reimagining of the gangster world this adherence to any kind of conventional morality was yet another casualty of Japan’s wartime defeat.

The story begins with a black and white image of a mushroom cloud with the film’s bright red title card and now famous theme playing over the top. This is Hiroshima in 1946. Things are pretty desperate, the black market is rife and there are US troops everywhere. Shozo Hirono (Bunta Sugawara) has just returned from the war (in fact he’s still in his uniform). He gets himself into trouble when he intervenes as an American soldier attempts to rape a Japanese woman in broad daylight in the middle of a crowded marketplace. He manages to cause enough of a commotion for the woman to escape but the Japanese cops just tell him not to mess with the GIs. Things don’t get much better as one of Hirono’s friends is assaulted by a yakuza. They get some rival yakuza to help them get revenge and in the commotion Hirono accidentally kills someone and is sent to prison for 12 years. In prison he meets another yakuza who wants to escape by pretending to commit harakiri and promises to get his yakuza buddies to bail Hirono out if he helps. From this point on Hirono has become embroiled in the new and dangerous world of the Hiroshima criminal underground.

Battles Without Honour and Humanity has a famously complicated plot entered around the various power shifts and machinations between different groups of yakuza immediately after the end of World War II. The film begins in 1946 and ends in 1956 though many of its cast of tough guys don’t last anywhere near as long. The picture Fukasaku paints of Japan immediately after the war is a bleak one. Even if some of these guys are happy to have survived and finally reached home, they’ve seen and done terrible things. Not only that, they’ve been defeated and now they’re surrounded by foreign troops everywhere who can pretty much do what they want when they want. They just don’t have a lot of options – if they don’t have connections to help them find work when there’s not enough to go around then it isn’t surprising if they eventually fall into to crime. Also, having spent time in the military, the yakuza brotherhood provides a similar kind of camaraderie and surrogate family that you might also find in an army corps.

It all gets ugly quite fast. Largely the yakuza are making their money profiting from the political instability, resenting the US occupation yet reaching deals with them to support their efforts in the Korean war and then selling new and untested drugs at home (with less than brilliant results). Betrayals, executions, assassinations in previously safe places like a bath house or the barbers – these are a long way from the supposedly honourable gangsters of old. One minute Hirono is offering to cut off his finger as a traditional sign of atonement (though no one knows exactly what you’re supposed to do in this situation and it all ends up seeming a little silly) and taking the rap for everyone else’s mistakes, but his friend faked harakiri to get out of jail and everyone is double crossing everyone else whichever way you look.

The whole thing is filmed in an almost documentary style with captions identifying the various characters and giving the exact time of their demise (if necessary) as well as a voice over giving background information about the historical period. The film is inspired by real life yakuza memoirs and there are parts which feel quite like a bunch of old guys sitting in a drinking establishment and recounting some of their exploits.

This new postwar world of heartless gangsters is a tough one and almost devoid of the old honour-bound nobility, however somehow Fukasaku has managed to make it all look very cool at the same time as being totally unappealing. You wouldn’t want to live this way and you definitely don’t want to get involved with any of these guys but somehow their self determined way of life becomes something to be admired. That said, there’s a sadness too – that even in the criminal underworld there used to be something noble that’s been obliterated by the intense trauma of the war. You can rebuild, you can move on from the destruction left by the war’s wake but there’s no going back to those days of “honour and humanity” – if they ever existed, they’re gone forever now.


Battles without Honour and Humanity is available in blu-ray in the UK as part of Arrow Video’s Battles Without Honour and Humanity: The Complete Collection box set.